The Student Screen

The Student's screen presents a lesson to the student. When the student enters a lesson, the lesson introduction is played and the following screen appears. Student screen

Using the keyboard and the mouse, the student can:


A number of screen buttons, menus and controls are active and can be used by the student. The screen buttons are each associated with a function key. Pressing the function key or clicking on the screen button with the mouse "presses" the button.

The student screen contains the following controls:

Text play button Small icon play button Large icon play button This button plays the students recording from the beginning. This function may also be accessed from the menu bar by choosing Play or by pressing the function key F2 on the keyboard.

Text record button Small icon record button Large icon record button This button starts recording the student's voice. Any previous recording is replaced by the new recording.

Continue recording This function may be also accessed by pressing the function key F3 on the keyboard or from the menu bar by choosing Record and New. If it is desired to continue a recording from where it left off, this may be accomplished by selecting Record and Continue from the menu bar.

Text pause button Small icon pause button Large icon pause button Pressing this button in the middle of playing or recording suspends the play or record. Pressing the button again resumes. This function may also be accessed from the menu bar by choosing Pause or by pressing F4 on the keyboard.

Text example button Small icon example button Large icon example button Pressing this button plays the sound recorded for the item in the lesson. In example items this plays the example sound that the student is to emulate. Pressing F5 on the keyboard will also play this audio clip.

Text instruction button Small icon instruction button Large icon instruction button This button (or function key F6 on the keyboard) plays the sound recorded for the instructions that apply to a section of a lesson. If special instructions have been given to the student for an item these are played instead.

Text slow button Small icon slow button Large icon slow button Pressing this button causes all recordings to be played slower. The sounds do not change in pitch. Pressing the button again returns to normal speed playback. Pressing F7 on the keyboard will perform the same function.

Text next button Smalle icon next button Large icon next button Pressing this button (or F8 on the keyboard) terminates an item and displays the item menu. When the item menu is already displayed, this button selects the next item in sequence.

Text back button Smalle icon back button Large icon back button Pressing this button terminates an item and displays the preceding completed item.

Text exit button Small icon exit button Large icon exit button This ends the student's session in this lesson. Control returns to the course menu selection system. Function key F9 performs the same function.

Tool Tip At anytime if the cursor is held over the button the function of that button will appear below after a short delay.


Small button greyed out Large button greyed out Text button greyed out If a button function is not available for a certain screen, it will be displayed greyed out.

Help Menu This help manual is available at anytime but selecting Help from the menu bar.

Screen Objects

Topic menu

Topic menu The topic menu lists the names of instruction items that divide the lesson into sections. Each of these sections can contain a number of items. When an instruction is selected, the corresponding item menu is displayed.

Item menu

Item menu The topmost menu that is visible is the list of items in the current section of the lesson. Items may be selected by moving the highlighted bar to the desired item with the cursor up and cursor down keys and pressing ENTER. The mouse may also be used by simply clicking twice on the item you wish to select.

The student selects the next item from the menu or just presses the Next button.

The Teaching Point Screen

The following screen presents information in the lesson. This is a "T" or Teaching point item that explains a concept.

Teaching point screen
The screen can include text, graphics, or sound. The sound is played automatically. Any synchronized text is highlighted as the sound plays.

Directions to the student are Study this explanation. After studying the explanation, the student is expected to press Next. No response is recorded or typed in.

Volume control minimized Volume Control The symbol shown on the left represents the minimized volume control.

When the user clicks on it, it expands into the control shown here on the right. Once expanded, it may be clicked on with the mouse to adjust the volume of the playing sound. By adjusting it higher, the sound will get louder. When the playing sound is at the desired level, it may once again be minimized by clicking on the upper part.

The volume display is a graphical display of the sound volume over time.

Volume Graph

Words or sentences appear as louder sounds in the display. The student can select a particular location to play from by clicking the mouse on the volume display. The system will play the sound from that point.
Finally, if there is synchronized sound, the student can mouse click on the blue synchronized words in the text and the sound corresponding to the text will be played.

The Example Item

The following screen is an Example screen. Two volume displays show the instructor's voice at the top and the student's own voice below.
Example item screen

This screen allows the student to listen to the instructor's voice and then repeat and record what the instructor has said. The student can then compare his own recording with the instructor's.

A typical sequence that could be followed might start out as:

Example Button Example Listen to the instructor's voice.
Record Button Record Record the student's own voice.
Play Button Play Listen to the student's own recorded voice.
Example Button Example Compare the student's voice to the instructor's.
The student may record as many times as desired. Each time Record is pressed, the previous recording is replaced with the new one.

The student can also play either the instructor's or the student's own voice by mouse clicking on either volume display.

Any text in the item is displayed in a 3 line window. The text may be synchronized to the sound. As the instructor's voice is played, the synchronized words are highlighted in turn. The student can mouse click on a synchronized word to start playing at that word.

If more than three lines of text (these must be synchronized) are included in the item they will be scrolled as the example plays.

When the student has achieved a satisfactory recording, pressing Next makes the recording available to the instructor and calls up the item menu.

Simultaneous Record Item

This item appears the same on the screen as the Example item above and incorporates the same components. However the order of presentation is different. In the Example item the student first hears the recorded example and then begins to record.
Simultaneous Record item screen

In the Simultaneous item the student cannot listen to the recorded example until the Record button is pressed. The item recording then plays at the same time as the student speaks.

After the student presses Pause both the item recording and the student recording can be played separately. The student's recording is stored when the student selects Next.

This item type is designed to be used in simultaneous translation exercises.

Verify Item

This item also appears the same on the screen as the Example item but will not play the sound of the instructors voice until after the student first records.
Simultaneous Record item screen

After the student presses Pause both the item recording and the student recording can be played. The student's recording is stored when the student selects Next.

Read and Record Item

The screen below is a Read and record item. If the instructor wants to test for the student's ability to pronounce words without the aid of an example to listen to, the "R" item can be used.

Read and record screen
Text is required for this item. Graphics may be present. No sound is recorded by the instructor for the item.

The student is expected to read and record the text on the screen. The student's own recording can be listened to and repeated as often as desired.

When the student has achieved a satisfactory recording, pressing Next makes the recording available to the instructor and calls up the item menu.

Ask Item

The screen below is a Ask item. The "A" item poses a verbal question and requires the student to record the response. Text or graphics may be present.

Record your answer screen
The instructor's question is played when Example is pressed. The student records an answer to the question.

There is no volume display of the instructor's voice. However, the student can see his own voice displayed on the screen and can replay and re-record as desired.

The item tests a student's ability to understand a spoken question and to prepare a response without the aid of a recorded example.

When the student has achieved a satisfactory recording, pressing Next makes the recording available to the instructor and calls up the item menu.

Multiple Choice Questions

The screen below is a Multiple choice question.

Multiple choice screen
The question may include sound, text, and graphics. The sound is played when the item is displayed. The volume display shows the sound recorded for the item by the instructor.

The sound can be replayed with the Example button or by clicking on the volume display.

The student is required to Pick the answer (1 - 4). Each of the possible answers is numbered. An answer may be selected by entering the number of the answer with a numeric key or by mouse clicking on the answer line.

Pressing the Next button makes the answer available to the instructor and advances to the next item. If feedback (which may include displaying the correct answer) is provided it will appear after the Next button is pressed.

Feedback appears in a dialogue box informing the student that the answer selected is correct or incorrect. The student must press the Next button to proceed.

If the answer was incorrect and the feedback displays the correct answer, another box appears informing the student that the answer has been corrected. The correct answer(s) are highlighted in green. The student must press the Next button to proceed.

Fill in the Blanks Question

The screen below is a Fill in the blanks question.

Fill in the blanks screen
The item may contain graphics as well as sound. The sound is played when the item is presented and can be replayed with the Example button or by mouse clicking on the sound display.

The student is required to type in the correct word or words in the blank spaces on the screen. Each of the blank spaces is displayed with dark letters on a light background. The text cursor (where the next letter will go) is shown as a blinking box.

The student uses the keyboard to type in the answer(s). When one area is filled in, the cursor will move to the next input area of the screen. The student can use the backspace key to move back to retype a letter to fix an error. The TAB key can be used to move forward.

Letters can not be deleted; they must be typed over.

The mouse can be used to position the text cursor by mouse clicking on the new cursor position.

Pressing the Next button makes the answer available to the instructor and advances to the next item. If feedback (which may include displaying the correct answer) is provided it will appear after the Next button is pressed.

Feedback appears in a dialogue box informing the student that the answer selected is correct or incorrect. The student must press the Next button to proceed.

If the answer was incorrect and the feedback displays the correct answer, another box appears informing the student that the answer has been corrected. The correct answer(s) replace the student's answer(s) in the input fields. The student must press the Next button to proceed.

Writing or Dictation

The screen below is a Writing or Dictation item. The "W" or writing item is much like the Record an answer screen only the student's response is written rather then verbal.
Writing or Dictation
The student is given verbal direction on what type of response is required. Either an instruction ("write a paragraph about gorillas") or a dictation to transcribe. An images may also be presented.

Printing a Write item The student may print a copy of the text they have created, or save it to file, by selecting print or export from the file menu.

Conversation

A conversation or dialogue can be created using a combination of the "C" and "E" and appears to the student as an Example item The first line of dialogue is heard followed by an appropriate response. The student is then able to record their own personal response. If Play is then pressed the student will then hear the conversation complete with their response. Graphics and text may also be presented as in the Example lesson.


Keyboards and Characters

When the question requires the blanks to be filled in in English, the student may just use the regular keys on the keyboard. However, in many cases, the answer must be composed in a language that does not have standard keys available on the keyboard for doing so. The CAN-8 system provides three different character input methods.

In cases where only a few accented characters are required that may be selected from the regular English keyboard, the student may select accented Accents characters by first typing the character without the accent and then using the CTRL and A key, cause the character to change to an accented variant. By repeatedly pressing CTRL A, the student can cycle through all the possible accents for that character. Alternatively by right clicking on the character the student will be presented with a pop-up box of available accents for that character that may be selected by clicking on the appropriate one.



In other languages, there is a similar number of characters to the English, but none of the characters are the same. In these cases, the instructor may create a keyboard that represents the characters used in the language.

Keyboard
In this case, the language is Russian and the defined keyboard allows access to the Cyrillic alphabet.

If the keyboard has be designated as optional by the instructor the default characters will be those used by the rest of the system. To use the defined keyboard the student must first click on the keyboard box before beginning to type.

In cases where the defined keyboard's use is non-optional, when the lesson is opened and the keyboard appears on the screen, any character pressed on the computer's keyboard will come out as the corresponding character displayed on the on-screen keyboard. The student may also directly click on each key of the on-screen keyboard to enter the character.

Combinations of the Shift, Alt, and Ctrl keys can be used to select from up to eight different keyboards. A mouse click on one of these three keys locks the key down so that the mouse can be used to select another key. The Caps Lock key is used to lock whatever combination of shift keys are currently selected. Pressing Caps Lock again will unlock the shift keys.

Chinese input Last, there are languages that have far too many characters to be easily mapped into a keyboard. In these cases, the students would use software known as an Input Method Manager. The instructor may define the input method manager's mode of operation and the student would use it to answer the question such as this one.

Calls from the Instructor

Students can listen to the instructor speaking online in two situations.

Broadcast phone The instructor may speak to the whole class, in which case a message is displayed via the Net Phone telling the students that the instructor is speaking. The instructor's voice is heard by all the students in the class.

Talking Phone The screen on the left shows what happens when the instructor selects a student and calls the student. A two-way link is set up over the network so that the instructor and student can speak to each other.

The volume display at the bottom indicates the loudness of the student's voice.

The conversation is terminated when the instructor or the student presses Exit.

At any time during the lesson the student can press the F12 key or select Help -> Call Instructor from the menu bar and the instructor will be notified by an indicator on the screen that the student is calling. The instructor chooses whether and when to respond by initiating the call to begin a conversation.

Lessons and Tests

The information displayed to the student varies depending on how the lesson is being used.



Practice mode items Unless otherwise specified, the lesson is treated a drill and practice. In this mode, the menus indicate items that have been taken by showing them in green. Multiple choice and Fill-in questions are displayed in green if correct and in red if not.

Test mode items However, when the student is taking a test the item menus are different. When taking a test it is often useful for the student to know which questions have been answered and what the marks of the questions are. After looking at the questions, the student may decide to skip some now, answer the ones that are easy, and come back to the others later as time allows.

Consequently, the item menus show questions that have been answered in green. The available marks for each question are also shown on the menu. No indication is given whether any of the answers given were right or wrong. In the menu on the left, the first two have been done, and the rest not yet answered.

Note that recordings of the student voice (as well as multiple choice and fill-in items) can be awarded marks by the instructor and can appear on the menu with marks. For these, the instructor listens to the recording and then scores it.

Marked items When the test is over and is being reviewed, the students can see the answers and marks. The menu shows incorrect items in red, correct in green. In the picture on the right questions 1 and 2 were incorrect, 3 was correct and the rest were not answered.

When the student selects an item the answer that was entered during the test is displayed. However the student can not change the answer (or recording) in review mode.

Final Mark Final marks are displayed when the student enters the lesson. A box appears near the centre of the screen. They include rank in class, class average, and highest mark in class.

Item Selection and Timing

In the examples shown above, the student can select the next item from a menu. When lesson item selection has been set to sequential or random, no menu of instructions or items appears. The student is presented with the first item in the lesson and proceeds directly to the next item when each item is finished.

Timer Within an item, time limits can be set on either or both of the presentation of the question and the recording of the student's answer. When timing applies, a timer appears in the bottom left corner of the student window and counts down.

Presentation time allows the student time to read text and listen to the recorded sound for the item. The time to listen to instruction is not counted in the limit.

When the presentation time limit is up, the student recording is automatically begun. For multiple choice or fill-in items the item is terminated as if the Next key had been pressed.

During normal timing, the student may use the control buttons to play, record, or exit as desired. However, when Exact timing has been specified, these keys are disabled. The item is presented, student recording is accepted, and the item is terminated without intervention from the student. If the lesson consists only of items that are exact timed and presentation is sequential, the lesson will proceed remorselessly to its end without even allowing the student to sign off.

Next Chapter - Recording an Item
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